How long is symphony of the goddesses




















Suszek Sponsored Links. In this article: concerts , jason-michael-paul-productions , music , nintendo , ocarina-of-time , Orchestra , symphony , symphony-of-the-goddesses , the-legend-of-zelda , tour , twilight-princess , zelda. Based on one of the most popular and beloved video game series of all time, the tour features live orchestral performances of theme music from Nintendo's The Legend of Zelda franchise that will serve to introduce newcomers to the music and themes of the Zelda games and give longtime fans a chance to celebrate their favorite moments in the franchise.

These never-before-performed scores accompanied by game-play imagery will appear for the first time ever in "Master Quest," though fans will still be treated to the show's now-classic repertoire from seasons past. By choosing I Accept , you consent to our use of cookies and other tracking technologies. Gaming PlayStation Xbox Nintendo. Movies TV Comics. Star Wars Marvel. Filed under: News Nintendo Wii U.

By Owen S. Good Mar 14, , pm EDT. But following with the concert, which begun promisingly, the following theme was played Boss Battle Medley , keeping the rhythm and pace of previous Gerudo Valley.

This piece was a suite collecting various battle moments against different enemies from different games, with very rhythmic and intense music, which kept the percussion section busy at all times, making their 4 members change and rotate instruments frantically to follow the development of the music. Very good work, both from the percussion and from the rest of the orchestra, that received a huge applause from the audience.

Then the Triforce Heroes Movement was played, which started with a medieval tone and resulted in a very colorful development, giving way to the piece A Link Between Worlds , very interesting both musically and visually, and projecting after its completion a video-message from Eiji Anouma , the producer of the Zelda saga along with Miyamoto, and current head of the saga. It was time to get into the pieces that properly composed the symphony that gives its name to the concert, The Legend of Zelda — Symphony of the Goddesses , being the first, Prelude — The Creation of Hyrule , which had very mystical and heavenly touches, where the harp helped to create atmosphere, and where I could notice again the amplification and sound problems that I mentioned before; when the harp was playing alone, there was distortion sometimes.

But if we forget about these minor problems, the performance was very enjoyable, and gave way to the first movement of the symphony, that under the title Movement I — Ocarina of Time , had a very strong and dark start, to give way to calm and soft ambience provided by the melodic flutes accompanied by the string section, thus emulating the sweetness of the ocarina, and before reaching the tense finale.

Then came the piece Movement Part II — The Wind Waker , which had musical grace and playfulness, according to what was shown on the screen during its execution, and that received a loud applause at the end. And so, around pm and after 1h of concert, the intermission arrived, lasting about 20 minutes. Following, the third movement was interpreted Movement III — Twilight Princess , where again the chorus played a leading role, but the sound did not accompany as desired, to go later into Movement IV — A Link to the Past , where versions of old Zelda games were the protagonists on screen with funny 2D graphics, that were brought alive with the music of the orchestra and the strength of the choir, pulling another good applause from the audience.

The audience was delighted with the concert and fortunately the long final applause encouraged the director and the orchestra to continue for two more themes, Dragon Roost Island and Skyward Sword , a perfect complement to a very good concert. And so, with another big applause from the audience and the director pointing to each of the sections of the orchestra to say goodbye in different and funny ways, the concert ended at pm, just over 2 hours after it began.

To end this article, I will begin this section with points that I think could be improved, but always in a positive way:. The initial presentation by the producer of the concert was only in English, and although I think most of the audience understood what he said or applauded by empathy when he finished his sentences , it would have been a good idea to have someone to do the translation of his speech into Spanish.

Same thing happened with video messages that appeared throughout the concert, as they were in Japanese only with English subtitles. The titles of the pieces played were shown at the end of each block, and not always in a clear way, because sometimes they were integrated into the videos and images of the game I hope I got them correctly in this article, because it was not easy.

That led to confusion and not really knowing what you were listening, unless you were a hardcore fan of the music of the saga.



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